Alas, it is with a serving of sadness that I must admit RoboCubez will be my last project in DarkBASIC Professional. Whilst it will be the first full game I'll have made with it, I've been playing around with DBP for ages and had many incomplete projects. Some of which others knew about, some of which I only messed with for about 10 minutes before realizing I didn't have the time to do it.
Why, you ask, am I leaving DBP?
Well, the answer is quite simple. I've moved on from BASIC. I wish to explore more advanced languages such as C#, C++, and even Python. I've found XNA Game Studio for C#, Panda3D for both Python and C++, and the potential for them all is very exciting to me.
TGC, the makers of DBPro, have also shifted focus from supporting it to their newest and most promising product, the App Game Kit (AGK), and eventually I will purchase that to develop games for iOS, Android, and any other platform I want to get my name on. But for now, Python, C# and C++ are my main focus. I'm focusing on Python more, as it's a little easier to grasp (and less daunting) than the C languages. My first Panda3D game will probably be made by summer time, provided I finish RoboCubez by the end of February like I told myself I would. :P
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